▶Sagar Web Games

Devlog

How we make the games: design notes, technical write-ups and updates from the studio.

One game, every screen: how we design for phones and computers

2026-11-02

How our games adapt to phones held upright and wide computer screens, with touch, mouse and keyboard, without making two versions.

Building a 3D kart racer that runs in a browser

2026-11-02

Notes from building Nitro Lanes, our 3D racing game: keeping the frame rate up on phones, split screen for two players and racing friends online.

Party games: a big screen and everyone's phone

2026-11-02

How our QR party mode works: the game runs on a TV or laptop and every player joins with their own phone, with nothing to install.